It seems that nodes are where all renderers, including C4D R20 materials system, is headed. Nodes do seem to offer more control and therefore, will result in more detailed, realistic and customisable materials. I can’t wait to see what the community come up with.
I’ve had a play about with the new Material System and combining the nodes with the new Fields falloffs is incredibly powerful. It’s so much fun being able to change the materials based on an existing falloff in the project.
Check out this useful video from GSG to get a good look at the new R20 Materials system!